The Call of Duty franchise of games has been around for quite some time. While the buzz around Modern Warfare 2 might seem like it’s the first some people have heard of the game, it’s actually the sixth game in the series! If we’re lucky, it might also be the last.
In case you haven’t been reading the gaming section of the news (OK, it doesn’t exist, but it totally should), Infinity Ward has just lost two of their head execs; Vince Zampella and Jason West. Activision supposedly originally let them go for “HR Violations and insubordination”, however when it finally made a statement regarding the firings, the company made no mention of it.
Modern Warfare 2 was the biggest launch of any form a media EVER. It’s one of the top FPS shooters of all time, and is critically lauded for (of all things in a shooter) its incredible writing. So why should I feel that it should be allowed to die? The answer is very simple: “Let’s end on a good note.”
When Blizzard and Activision merged earlier this year, they announced that they would not be continuing a couple of titles that were under development. One of them was Ghostbusters, and I weeped inside. However, the rights were bought up by Atari, and it’s back on schedule!
Hooray for voice acting from the actual actors and writing from the actual writers!
I never played any of the Call of Duty series until number 4, Advanced Warfare. As I’ve stated on here before, it was one of the best shooters I’ve ever played; the story was entertaining, the difficulty was perfect, and the graphics were superb.
With this in mind, I happily downloaded and installed the new public beta to Call of Duty: World at War. Right off the bat I could tell there was something wrong, as Infinity Ward had nothing to do with this game. On top of that is the little issue I have with games trying to mimic the titles of other games just for popularity sake.
Now, I don’t typically believe in reviewing a beta because I don’t think its fair to judge something that isn’t finished yet. I think I’m ok with this post, however, since it’s not a true review.
This is an amazing time in the technological world. For the first time in presidential elections, the internet allows you to fact-check almost as soon as the words are out of the candidate’s mouth. No more can politicians say something really dumb and then try and deny it was ever said (since the mp3, YouTube clip, and numerous Twitters have spread it across the web). Public records are not only available to the public, they are finally accessible!
And, like with everything else that hits a massive surge, we have moronic advertisers who try and cash in on it. That in itself isn’t so bad (hey, it’s capitalism!). What’s bad is the fact that they try and do it with automated scripts.
I used to be a big Battle Tech fan. Not so big that I’d read the novels or anything (that was reserved for my friend “NightShadow”), but I’d get involved in huge map sheet battles and went absolutely giddy when the MechWarrior games came out for PC. I’m not joking when I say that I would spend hours in my room (with my mom of all people) painting and detailing my battlemech minatures.
There was a source book that my friends and I would use that detailed every rule and every stat on the battlefield. Like many tabletop games, it took forever; each full turn represented 10 seconds of actual battle, but would often take 5 minutes to actually perform. While my friends and I loved all the strategy and planning that went into a battle, we tired rather quickly of battles that would last for 4 or more hours.